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bioshock 2 collectibles

or certain miscellaneous trophies (such as hacking and researching - especially the Thuggish Splicer once you receive the research camera). We’ll pick … 72) Patronage - After killing your first Houdini splicer, go through the door that opens. In the small room beyond. 29) Efficacy - At the dead end of the cart track, turn left into a hallway. Behind the broken staircase on the bar. I highly encourage you to listen to all of the audio logs as you play along, as it will greatly enhance the story of this wonderful game. Go upstairs, hack the lock to the kitchen and drop through the hole in the floor. 104) Behind Mother's Back - As the Little Sister, next to the Big Sister helmet you have to collect, just to the right. Can't miss it. 43) Sunday Services - On the floor next to a gather spot in an upstairs apartment. Follow the balcony to the end. 36) The End of the Line - Facing the Pawn Shop, go all the way left. 6) Generation - In the room where you fight Big Sister. Game List Statistics. 94) Solving for X - Facing Gil's tank, go left to the circuit breaker. For the maps from BioShock 2 and its DLCs, see BioShock 2 Maps. Go around and enter the room. 3) Pauper's Drop - Head past the blue curtains and go downstairs, immediately after getting audio log 39 - Camera In Hock. 78) Falling Into Place - Melt the ice blocking the door in the gallery area. Bioshock 2 Adonis Luxury Resort Audio Diaries Collectables Guide, Bioshock 2 Atlantic Express Depot Audio Diaries Collectables Guide, Bioshock 2 Ryan's Amusements Audio Diaries Collectables Guide, Bioshock 2 Pauper's Drop Audio Diaries Collectables Guide, Bioshock 2 Siren Alley Audio Diaries Collectables Guide, Bioshock 2 Dionysus Park Audio Diaries Collectable Guide, Bioshock 2 Fonatine Futuristics Audio Diaries Collectable Guide, Bioshock 2 Persephone Audio Diaries Collectable Guide. 53) A Silent God - Immediately after leaving the airlock, on the left wall next to a huge painting. February 9, 2010 by PowerPyx Leave a … 1) Ryan Amusements - In the hallway after the Security Monitoring Room, on the way to get the ticket. 107) Last Two Digits - In Cell Block South Quad, second cell on the right. Left around the hole in the floor. 12) Persephone Outer - In the rubble-strewn hallway after the underwater glass tunnel, on the left. 2) Ryan Amusements - Enter the "Ride Maintenance" door in the family display, on the back wall of the ride maintenance room. You need to sign in or create an account to do that. 97) Goodbye, Dr. Alexander - In the Holding Cells area, at the dead end with the vent. 103) Blessing in Disguise - As the Little Sister, next to the statue of the Big Daddy fighting a serpent, on the left side. Rather than renumber the entire walkthrough, I am including this audio log - Escape From Rapture as a special note. Turn right from the switch, on a chair. 91) Source of Volunteers - In the Marketing Administration area in the room with the electrified water on the floor, on a tipped over file cabinet. This BioShock 2 guide contains a throughout walkthrough of the game, with detailed maps of each level. Behind the the secret panel that opens. NOTE: Another additional audio log has been discovered that was not included in the walkthrough at the time of writing. Find anything you think is wrong with this walkthrough? On a bench against the wall. NOTE: Another additional audio log has been discovered that was not included in the walkthrough at the time of writing. Español - Latinoamérica (Spanish - Latin America). by Kenny Wildman. 42) Blood and Lamb - In the back room of the Pharmacy, crouch through the hole and enter the next room. NOTE: Another additional audio log has been discovered that was not included in the walkthrough at the time of writing. 93) Gil's Place in the Plan - Next to the Gatherer's Garden in front of Gil's tank. All rights reserved. Opposite the Power to the People station. 75) Dionysus Park's Weakness - Left from the merry-go-round, go through the door and up the stairs. Welcome back! 71) Lamb's Time is Over - In the room with the combination lock at the start of the level. Combination is 1080. 114) Destructive Learning - After #113, turn right at the "Pediatric Ward" sign and enter the door on the left. 83) A Plan - In the train control room with Stanley. 87) Life After Sisterhood - In the main stairwell room, upstairs and left next to the vent. Hard to miss. 44) Close Down the Limbo Room - In the Limbo Room, behind the stage in the dressing room. 26) Deterioration - Enter the family display and go right. Go through the hole in the wall and enter the room beyond. 48) The Butterfly - In the room with glass cases of blue butterflies covering the walls. Please see the. 33) Ryan vs. Lamb: Religious Rights - Inside Marlene's Flowers next to the Fishbowl Diner. 108) A Trade - In Block D, in the cell on the right. 12) Improving on Suchong's Work - After riding the elevator, upstairs and left into an office. Check in the kitchen. It is only visible to you. You only need 100 for the 'Rapture Historian' achievement, but I've included every diary should you want to get more of the backstory. This item will only be visible in searches to you, your friends, and admins. It's next to the Power to the People weapon station. PowerPyx's Bioshock 2 Strategy Guide for Trophies, Achievements, Video Walkthroughs and all Collectible Locations. 73) A Gift From Billy - After #72, head up two flight of stairs and down a blocked flight of stairs. Bioshock 2 Audio Diary and Weapon Station location guide. 80) A Spy - In the theater, on the upstairs balcony railing facing the stage. In the theater, turn left through the doors at the end of the bar area, go up the stairs turn left through the doors. 9) Ryan vs. Lamb: Reality - In the store room of the burning kitchen in the Cafeteria. 2) Fitness - Open the door with the combination lock, in the small room beyond the door. 1) Attention, Worker! 8) Just A Fad - In the room with the trash can fire, left to the end of the raised area where you enter the room. Leaning against a broken door. On the wall of this room. Well you’re in the right place! 95) Outlived Usefulness - In the Shower Room go into the small control room with the Gene Bank. Melt the ice on the frozen cell door, then melt the ice mound inside the cell. 41) Mole - Enter Skid Row and go left down the first hallway. On a white tile counter top. 116) A Stratagem for Sinclair - In the Administration Offices, go down to the basement. 27) Working for Sinclair - From the family display, enter the Ride Maintenance room and go right. 46) Profit Coming, Profit Going - From the blue curtain room, go to the Vita-Chamber and upstairs. Bioshock 2 Trophy Guide. 10) What Happened to the People - At the end of the burning trash can room, next to a mattress with colored lights over it. We all know how collectibles work by now, and although many of them are merely a checklist exercise that unlocks a trophy or achievement, there's much more to the BioShock 2 … 68) Shackled to the Great Chain - Hack the gate upstairs in the Pump Access Room and check the room beyond. 17) A Father's Love - In the Hall of the Future, right next to the Vita-Chamber. Another additional audio log has been discovered that was not included in the walkthrough at the time of writing. Note: All collectibles are listed in the story walkthrough with specific directions to find them. Rather than renumber the entire walkthrough, I am including this, as a note. 60) The Date is the Code - Kill Daniel Wales and search his body. On the operating table. Summary: The sequel to 2K Games' popular first-person action-adventure. 6) Siren Alley - In the Mermaid Lounge. 59 Users. BioShock 2 (Xbox 360) Collectibles. Get more BioShock 2 news at GameSpot. I've also put many icons onto them, increasing their informational value. Hack the door behind the bar counter. This is a complete collectables guide to the 129 Audio Diaries found in Bioshock 2. 23) Lamb the Problem, Sinclair the Solution - Left side of the cart track, just past a broken "This Way" sign. 110) No More Hope Left - In Block C, go through the hole in the wall, first cell on the left.

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